It was enough to be on the level of gambling since you were never guaranteed to collect what you needed to earn the prize. Essentially it was a gacha mechanic where you had to collect randomized rewards to pursue a grand prize, basically the process of using gacha to grind out a bigger gacha. Years ago, gacha games were a lot worse when "Kompu gacha" was legalized in Japan. However, when it comes to the process, the argument is that you can't lose a gacha roll since you'll always gain a prize at the end it just might not be the prize you want. It boils down to the process and the experience the experience is very similar to gambling, where the emphasis on the visuals and sounds make the whole experience psychologically addicting, just like playing slots at a Casino. The answer is not black and white whether gacha is considered gambling or not.
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